Post by Dr. Kroke on Oct 20, 2009 17:47:26 GMT -5
Out Of Character
[2] Respect your staff, fellow members, and the guests. Disrespectful behaviour is not tolerated and violaters will be flogged.
[3] THOU SHALT NOT STEAL! Art, literature, and music are all copyrighted and protected. Credit is given to proper owners.
[4] STAY ACTIVE! If you decide to leave, than don't just disappear without saying anything. Let someone know.
[5] Missing Activity Checks. This is bad! If you do it, your account will be deleted, and your characters set up for adoption. You have another chance to rejoin and reclaim your characters.
[/ul]
In Character
General Posting.
[2] Mind your literacy. Spelling mistakes are understood, as well as the occasional mis-punctuation and misuse of grammar. Do not allow these mistakes to take over your skill.
[3] Do not God-mode, God-model, Power-play, Bunny, or anything like that.
[4] Mind your Language. Certain words are blocked, but certain ones are not. Such as Bitch. If it is taken out of context (away from its true, literal meaning), than you will be punished.
[5] NOTHING GRAPHIC! Anything to do with sex or breeding can not be graphic. This is the only time when the posting requirement is voided. The password to create a character is playing god.
[/ul]
Rules in reguards to:
Characters - Animals
[2] Only DOMESTICATED CANINES , unless otherwise purchased at the shops store.
[3] Liquid Time. Liquid time is allowed. Alpha's have NO limit on threads they can visit. But all else can not be in more than 4 threads at a time. Thank you.
[4] Mutations. Your first 3 mutations are free of charge. After that, you must roll to see whether or not you will live from there on out. For every new mutation, your odds of living drop.
4 mutations: 1/4; Living numbers, products of 4
5 mutations: 1/5; Living numbers, products of 5
6 mutations: 1/6; Living numbers, products of 6
7 mutations: 1/7; Living numbers, products of 7
8 mutations: 1/8; Living numbers, products of 8
9 mutations: 1/9; Living numbers, products of 9
10 mutations: 1/10; Living numbers, products of 10
[5]One Account Per Character. When joining this forum, you must use the full name of your character when you sign up. You can later change your display name to the nickname of said character.
[6]Directory post This is mandantory and I will not do it for you. You have to post in the Directory with your accepted characters. This will allow anyone to see which characters belong to who.
[/ul]
Rules in reguards to:
Characters - Humans
[2] Dog Catcher regulations. A dog catcher may be played by any type of Moderator or Admin. Dog Catchers can not favor one particular area. Any one seen favoring one over the other will lose their character and their staff position. All dog catchers must alternate between rural and urban areas.
[3] Lab Assistant regulations. May be played by any type of Moderator or Admin. They have the same rules as the Scientists, but they themselves may not inject the DNA into the subject. They may help in the deciding of genetic mutations. If you need more information, than please PM Maromi. They must adopt from the pound, like the scientist. The only exception to this rule is when the dog in question is already mutated.
[4] Evil Scientist regulations. Only admin's may play Scientists. Scientists can not roam the streets in search of subjects. They must adopt them from the pound.
[5]One Account Per Character. When joining this forum, you must use the full name of your character when you sign up. You can later change your display name to the nickname of said character.
[6]Directory post This is mandantory and I will not do it for you. You have to post in the Directory with your accepted characters. This will allow anyone to see which characters belong to who.
[7]Playby's. These are totally allowed to represent your character. Make sure you post in the directory to set up a face claim.
[/ul]
Rules in reguards to:
Territories
[2] Disputes over land. You may fight over a piece of territory. Refer to the Fighting Rules for in depth information.
[3] Available Lands. First come first serve, if no one objects. If they do, than it is considered Dispute over land. Refer to the fighting rules for in depth information.
[4] Age Limit. In order to reign over a land, your character must be atleast 2 years of age.
[/ul]
Rules in reguards to:
Breeding
[2] Breeding Regulations among Packs. Where in wolf packs, only the alphas may breed, for they are the best of the pack. Occasionally others will breed, if the season is fair enough. Breeding regulations within the pack will depend on your alpha. Each alpha has been instructed to post their own pack's information sheets on the borders of the land.
[3] Pups. A litter should consist of 1-6 pups. Immediately when your character conceives, you must post a 'form' in the The Den. Mother and Father may decide what the pups look like, or have the choice to give the decision to the adopters. Things such as names and genders may either be decided by the parent or adopters. The parents also have pick of the litter and may choose the first pups. All submitted forms will be monitored until the day of birth.
[4] Pregnancies can last between 1 week and 2 weeks. Everyone is excited and you may decide how long to be pregnant. You have to be pregnant atleast 7 days, but no more than 14.
[/ul]
Rules in reguards to:
Fighting
[2] 3-1 Ratio. Follow the 3 to 1 ratio when it comes to fighting. For every three dodges, the character must take a hit. This does not mean you HAVE to dodge three times before you can get hit, it just means if you are hot headed and try and make your character to where he can never get caught, this rule will put a stop to that. If you disreguard the rule, you will automatically lose the fight.
[3] ALERT YOUR STAFF. Let your staff know of a fight taking place! We do have a cbox! It will ensure that everyone fights fair.
[4] Losers of the fight. If you lose a fight and you had land at stake, you lose your rank and your land. Whether you are evicted (banned) from your now lost family will depend on how sympathetic the new alpha feels towards you.
[5] Winners of the fight. If you were fighting for a territory, congratulations. All responsibility of the pack now falls on you. You are now in control of the pack updates page, as well as the fate of your defeated opponent. [/ul]
I ADVISE YOU NOT BREAK MY RULES. You will lose your membership if you do it so many times.
Reason for Editing: *edited rules
[2] Respect your staff, fellow members, and the guests. Disrespectful behaviour is not tolerated and violaters will be flogged.
[3] THOU SHALT NOT STEAL! Art, literature, and music are all copyrighted and protected. Credit is given to proper owners.
[4] STAY ACTIVE! If you decide to leave, than don't just disappear without saying anything. Let someone know.
[5] Missing Activity Checks. This is bad! If you do it, your account will be deleted, and your characters set up for adoption. You have another chance to rejoin and reclaim your characters.
[/ul]
In Character
General Posting.
[2] Mind your literacy. Spelling mistakes are understood, as well as the occasional mis-punctuation and misuse of grammar. Do not allow these mistakes to take over your skill.
[3] Do not God-mode, God-model, Power-play, Bunny, or anything like that.
[4] Mind your Language. Certain words are blocked, but certain ones are not. Such as Bitch. If it is taken out of context (away from its true, literal meaning), than you will be punished.
[5] NOTHING GRAPHIC! Anything to do with sex or breeding can not be graphic. This is the only time when the posting requirement is voided. The password to create a character is playing god.
[/ul]
Rules in reguards to:
Characters - Animals
[2] Only DOMESTICATED CANINES , unless otherwise purchased at the shops store.
[3] Liquid Time. Liquid time is allowed. Alpha's have NO limit on threads they can visit. But all else can not be in more than 4 threads at a time. Thank you.
[4] Mutations. Your first 3 mutations are free of charge. After that, you must roll to see whether or not you will live from there on out. For every new mutation, your odds of living drop.
4 mutations: 1/4; Living numbers, products of 4
5 mutations: 1/5; Living numbers, products of 5
6 mutations: 1/6; Living numbers, products of 6
7 mutations: 1/7; Living numbers, products of 7
8 mutations: 1/8; Living numbers, products of 8
9 mutations: 1/9; Living numbers, products of 9
10 mutations: 1/10; Living numbers, products of 10
[5]One Account Per Character. When joining this forum, you must use the full name of your character when you sign up. You can later change your display name to the nickname of said character.
[6]Directory post This is mandantory and I will not do it for you. You have to post in the Directory with your accepted characters. This will allow anyone to see which characters belong to who.
[/ul]
Rules in reguards to:
Characters - Humans
[2] Dog Catcher regulations. A dog catcher may be played by any type of Moderator or Admin. Dog Catchers can not favor one particular area. Any one seen favoring one over the other will lose their character and their staff position. All dog catchers must alternate between rural and urban areas.
[3] Lab Assistant regulations. May be played by any type of Moderator or Admin. They have the same rules as the Scientists, but they themselves may not inject the DNA into the subject. They may help in the deciding of genetic mutations. If you need more information, than please PM Maromi. They must adopt from the pound, like the scientist. The only exception to this rule is when the dog in question is already mutated.
[4] Evil Scientist regulations. Only admin's may play Scientists. Scientists can not roam the streets in search of subjects. They must adopt them from the pound.
[5]One Account Per Character. When joining this forum, you must use the full name of your character when you sign up. You can later change your display name to the nickname of said character.
[6]Directory post This is mandantory and I will not do it for you. You have to post in the Directory with your accepted characters. This will allow anyone to see which characters belong to who.
[7]Playby's. These are totally allowed to represent your character. Make sure you post in the directory to set up a face claim.
[/ul]
Rules in reguards to:
Territories
[2] Disputes over land. You may fight over a piece of territory. Refer to the Fighting Rules for in depth information.
[3] Available Lands. First come first serve, if no one objects. If they do, than it is considered Dispute over land. Refer to the fighting rules for in depth information.
[4] Age Limit. In order to reign over a land, your character must be atleast 2 years of age.
[/ul]
Rules in reguards to:
Breeding
[2] Breeding Regulations among Packs. Where in wolf packs, only the alphas may breed, for they are the best of the pack. Occasionally others will breed, if the season is fair enough. Breeding regulations within the pack will depend on your alpha. Each alpha has been instructed to post their own pack's information sheets on the borders of the land.
[3] Pups. A litter should consist of 1-6 pups. Immediately when your character conceives, you must post a 'form' in the The Den. Mother and Father may decide what the pups look like, or have the choice to give the decision to the adopters. Things such as names and genders may either be decided by the parent or adopters. The parents also have pick of the litter and may choose the first pups. All submitted forms will be monitored until the day of birth.
[4] Pregnancies can last between 1 week and 2 weeks. Everyone is excited and you may decide how long to be pregnant. You have to be pregnant atleast 7 days, but no more than 14.
[/ul]
Rules in reguards to:
Fighting
[2] 3-1 Ratio. Follow the 3 to 1 ratio when it comes to fighting. For every three dodges, the character must take a hit. This does not mean you HAVE to dodge three times before you can get hit, it just means if you are hot headed and try and make your character to where he can never get caught, this rule will put a stop to that. If you disreguard the rule, you will automatically lose the fight.
[3] ALERT YOUR STAFF. Let your staff know of a fight taking place! We do have a cbox! It will ensure that everyone fights fair.
[4] Losers of the fight. If you lose a fight and you had land at stake, you lose your rank and your land. Whether you are evicted (banned) from your now lost family will depend on how sympathetic the new alpha feels towards you.
[5] Winners of the fight. If you were fighting for a territory, congratulations. All responsibility of the pack now falls on you. You are now in control of the pack updates page, as well as the fate of your defeated opponent. [/ul]
I ADVISE YOU NOT BREAK MY RULES. You will lose your membership if you do it so many times.
Reason for Editing: *edited rules